Title.E text="Power Cell 2"
Title.C text="Baterie 2"
Title.D text="Batterie 2"
Title.F text="Pile 2"
Title.P text="Ogniwo elektryczne 2"
Title.B text="Célula de energia 2"
Title.R text="Батарея 2"
Resume.E text="Power all the winged shooters."
Resume.C text="Rozdejte baterie všem létajícím kanónům."
Resume.D text="Versorgen Sie alle Shooter mit Batterien."
Resume.F text="Equiper les robots shooters de piles"
Resume.P text="Dostarcz energię wszystkim działom latającym."
Resume.B text="Ligue todos os atiradores alados."
Resume.R text="Оснастите батареей всех крылатых стрелков."
ScriptName.E text="Spider2"
ScriptName.C text="Pavouk2"
ScriptName.D text="Batterie2"
ScriptName.F text="Pile2"
ScriptName.P text="Pająk2"
ScriptName.B text="Aranha2"
ScriptName.R text="Spider2"
Instructions name="%lvl%/help/help.%lng%.txt"
HelpFile name="cbot.txt"
EndingFile win=2 lost=0

 
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey
VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable
DeepView air=100.00 water=25.00
FogStart air=0.1 water=0.1
SecondTexture rank=3
Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000;
ForegroundName image="lens5.png"
Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75

TerrainGenerate vision=400.00 depth=1 hard=0.7
TerrainRelief image="relief45.png" factor=1.0
TerrainResource image="resae.png"
TerrainWater image="lava04.png" level=0.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000;
TerrainInitTextures image="terra" dx=1 dy=1 table=2
TerrainCreate

BeginObject
CreateObject pos= 16; -13 dir=1.5 type=Me range=200
CreateObject pos= 8; -3 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="tcell2.txt" scriptRunnable4=false power=1
CreateObject pos= 15; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= 12; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= 9; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= 6; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= 3; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= 0; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= -3; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= -6; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= -9; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= -12; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0
CreateObject pos= 0; -3 dir=0.0 type=PowerCell
CreateObject pos= 1; -4 dir=0.0 type=PowerCell
CreateObject pos= 2; -6 dir=0.0 type=PowerCell
CreateObject pos= -3; -8 dir=0.0 type=PowerCell
CreateObject pos= 1; -8 dir=0.0 type=PowerCell
CreateObject pos= 3; -7 dir=0.0 type=PowerCell
CreateObject pos= -1; -7 dir=0.0 type=PowerCell
CreateObject pos= -2; -4 dir=0.0 type=PowerCell
CreateObject pos= -2; -9 dir=0.0 type=PowerCell
CreateObject pos= -1; -10 dir=0.0 type=PowerCell
CreateObject pos= -7; -22 dir=0.0 type=RadarStation

CreateObject pos= -30; 83 dir=0.0 type=Quartz0
CreateObject pos= -35; 82 dir=1.2 type=Quartz2
CreateObject pos= -32; 86 dir=0.6 type=Quartz3
CreateObject pos= -30;105 dir=0.8 type=Quartz1
CreateObject pos= -33;107 dir=1.9 type=Quartz0
CreateObject pos= -34;114 dir=1.0 type=Quartz3
CreateObject pos= -30;129 dir=0.3 type=Quartz2
CreateObject pos= -27;134 dir=1.2 type=Quartz1
CreateObject pos= -4;148 dir=0.8 type=Quartz0
CreateObject pos= 11;146 dir=0.5 type=Quartz2
CreateObject pos= 15;145 dir=0.2 type=Quartz3
CreateObject pos= 18;139 dir=0.7 type=Quartz1
CreateObject pos= 17; 83 dir=1.0 type=Quartz0
CreateObject pos= 21; 84 dir=1.3 type=Quartz3
CreateObject pos= 25; 81 dir=0.6 type=Quartz1

CreateObject pos= 0; 120 dir=0.0 type=AlienNest
CreateObject pos= 5; 120 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= -5; 120 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= 0; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= 5; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= -5; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= 0; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= -5; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
CreateObject pos= 5; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
//CreateObject pos= 10; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1
//CreateObject pos= -10; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.00; 0.30 type=Quartz
CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz
WaterColor color=-0.6;-0.1;-0.1

MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000
MapZoom factor=2

EnableResearch type=WINGER
DoneResearch type=WINGER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0

Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25
